![]() Dead Space is great and I now have a newfound appreciation for one of its more memorable scares. As Schofield explains, the team at EA Redwood Shores would go to extreme lengths to perfectly execute scares in even the smallest scenes, sometimes spending weeks of development time building new systems in the process. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. It's one brilliant little moment in a game full of them, but watching this War Stories on Dead Space helps crystallize some of the things that made it so good. "What we were looking for was, how can we scare people with just sound? No monsters," Schofield says. If you want a taste, watch this video with the volume cranked.Īfter telling Schofield about it, they sent an audio team with studio microphones to record samples of BART that they then turned into the nightmarish squeal used in that room. after the remake is out 4 posts, 6/5 10:01PM. ![]() Bay Area residents are all too familiar, but for someone who has never used the train before, it's almost hard to overstate what a nightmarish experience it is. End of Chapter 10- How to get past regenerating Slasher Dead Space Xbox 360. When audio director Don Veca rode BART, he was stunned by the unbelievably awful noises it makes.
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